![]() ![]() There were quite a few numerical, race and week options on the ticket printer and I could find no clue as to what I was supposed to enter. A prime example of this was in Year Two, when I had to use my ticket printer and forge a betting slip in order to progress. Grim Fandango takes this idea of thinking for yourself to a whole new level – a level that often resulted in me wandering around with no idea what to do next. In fact, I think we’re often spoiled these days by the amount of information we’re given, not that it’s necessarily a bad thing, but it is fun sometimes to whack on a game that makes you use your noggin. I’m all for working out things for myself in videogames. ![]() We’ve come to begrudgingly expect glitches, of course – especially from something like Assassin’s Creed Unity – and while those are annoying, nothing beats forgetting to hit the save button, only for your hard work to be lost in one fell swoop. Perhaps it was my fault for not doing so, but these days you don’t expect games to stop working altogether, especially not PS4 ones. If the save function on the game were automatic, this wouldn’t be much of a problem, but Grim Fandango Remastered keeps some of the old-school authenticity by making you physically save your game. One minute I’d be making some sarcastic comment to another fleshless body and the next, Manny would be left frozen on my screen. It’s not often that I experience games just stopping on me these days, but Grim Fandango Remastered did this on a fair few occasions. Playing as Manny, the part-time Grim Reaper and full-time smoking skeleton, I learned a few things, some bad, some good: Modern games can still freeze ![]()
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